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Template:InProgress
Member of: SynthesisAPI
Represents a Synthesis repository. Use any of the first four methods to establish a connection to a Synthesis repository. Once you have a connection, you can use the methods in the Project, Unit, Model, etc. fields to read and write data to the repository.
Constructors
Name
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Description
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Repository |
Creates an instance of the Repository class.
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Methods
Project
Unit
Name
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Description
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Unit.GetAllUnits |
Returns an array of UnitInfo objects that represent the units of measurement associated with the Repository object.
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Model
Name
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Description
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Model.GetAllModels |
Returns an array of cModel objects that represent the model resources in the current project.
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Model.AddModel |
Adds a new model resource to the current project. Returns a Boolean value; when true, indicates a successful save.
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Model.UpdateModel |
Updates the properties of a given model resource in the current project. Returns a Boolean value; when true, indicates a successful update.
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Model.GetModel |
Returns a cModel object that represents a given model resource in the current project. Returns nothing if the model does not exist or is not in the current project.
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Model.IsModelUsed |
Checks whether the model is used by other items in the project. Returns a Boolean value; when true, indicates that the model is in use.
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Model.DeleteModel |
Deletes an unused model from the current project. Throws an exception if the model is in use. Returns a Boolean value; when true, indicates a successful deletion.
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Model.GetAllModelsInfo |
Deprecated Returns an array of NameIdPair objects that represent the name and ID pairs of the model resources in the current project. This includes internal models automatically created with any new repository (model ID#s 1 to 20).
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URD
Name
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Description
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URD.GetAllURDs |
Returns an array of cURD objects that represent the universal reliability definitions (URDs) in the current project.
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URD.AddURD |
Adds a new universal reliability definition (URD) resource to the current project. Returns a Boolean value; when true, indicates a successful save.
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URD.UpdateURD |
Updates the properties of a given URD resource in the current project. Returns a Boolean value; when true, indicates a successful update.
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URD.GetURD |
Returns a cURD object that represents a given URD resource in the current project. Returns nothing if the URD does not exist or is not in the current project.
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Variable
Name
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Description
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Variables.GetAllVariables |
Returns an array of cVariable objects that represent the variable resources in the current project.
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Variables.AddVariable |
Adds a new variable resource to the current project. Returns a Boolean value; when true, indicates a successful save.
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Variables.UpdateVariable |
Updates the properties of a given variable resource in the current project. Returns a Boolean value; when true, indicates a successful update.
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Variables.GetVariable |
Returns a cVariable object that represents a given variable resource in the current project. Returns nothing if the variable does not exist or is not in the current project.
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Task
Name
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Description
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Task.GetAllCorrectiveTasks |
Returns an array of cCorrectiveTask objects that represent the corrective tasks in the current project.
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Task.AddCorrectiveTask |
Adds a new corrective task to the current project. Returns a Boolean value; when true, indicates a successful save.
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Task.UpdateCorrectiveTask |
Updates the properties of a given corrective task in the current project. Returns a Boolean value; when true, indicates a successful update.
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Task.GetCorrectiveTask |
Returns a cCorrectiveTask object that represents a given corrective task resource in the current project. Returns nothing if the task does not exist or is not in the current project.
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Task.GetAllScheduledTasks |
Returns an array of cScheduledTask objects that represent the scheduled tasks in the current project.
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Task.AddScheduledTask |
Adds a new scheduled task to the current project. Returns a Boolean value; when true, indicates a successful save.
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Task.UpdateScheduledTask |
Updates the properties of a given scheduled task in the current project. Returns a Boolean value; when true, indicates a successful update.
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Task.GetScheduledTask |
Returns a cScheduledTask object that represents a given scheduled task resource in the current project. Returns nothing if the task does not exist or is not in the current project.
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Task.GetAllTaskTypes |
Returns an array of TaskTypeInfo objects that represent the RCM++ or RBI task types associated with the Repository object.
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Crew
Name
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Description
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Crew.GetAllCrews |
Returns an array of cCrew objects that represent the crew resources in the current project.
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Crew.AddCrew |
Adds a new crew resource to the current project. Returns a Boolean value; when true, indicates a successful save.
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Crew.UpdateCrew |
Updates the properties of a given crew resource in the current project. Returns a Boolean value; when true, indicates a successful save.
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Crew.GetCrew |
Returns a cCrew object that represents a given crew resource in the current project. Returns nothing if the crew does not exist or is not in the current project.
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Pool
Name
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Description
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Pool.GetAllPools |
Returns an array of cPool objects that represent the spare part pools in the current project.
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Pool.AddPool |
Adds a new spare part pool to the current project. Returns a Boolean value; when true, indicates indicates a successful save.
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Pool.UpdatePool |
Updates the properties of a given spare part pool in the current project. Returns a Boolean value; when true, indicates a successful update.
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Pool.GetPool |
Returns a cPool object that represents a given spare part pool resource in the current project. Returns nothing if the spare part pool does not exist or is not in the current project.
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Action
Name
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Description
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Action.GetAllActionsDictionary |
Returns a dictionary object that contains all available action resources in the current project. The dictionary syntax is Dictionary(Of Integer, cAction), where the ID numbers are the keys and the cAction objects that represent the action resources are the associated values. (.NET only)
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Action.GetAllActions |
Returns an array of cAction objects that represent the action resources in the current project.
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Action.AddAction |
Adds a new action to the current project. The action description or name must be unique. Returns a Boolean value; when true, indicates a successful save.
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Action.UpdateAction |
Updates the properties of a given action resource in the current project. Returns a Boolean value; when true, indicates a successful update.
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Action.GetAction |
Returns a cAction object that represents a given action resource in the current project. Returns nothing if the action does not exist or is not in the current project.
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Control
Name
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Description
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Control.GetAllXfmeaControlsDictionary |
Returns a dictionary object that contains all available Xfmea controls in the current project. The dictionary syntax is Dictionary (Of Integer, cXfmeaControl), where the ID numbers are the keys and the cXfmeaControl objects that represent the controls are the associated values. (.NET only)
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Control.GetAllXfmeaControls |
Returns an array of cXfmeaControl objects that represent the Xfmea controls in the current project.
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Control.AddXfmeaControl |
Adds a new Xfmea control to the current project. Returns a Boolean value; when true, indicates a successful save.
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Control.UpdateXfmeaControl |
Updates the properties of a given control resource in the current project. Returns a Boolean value; when true, indicates a successful update.
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Control.GetXfmeaControl |
Returns a cXfmeaControl object that represents a given control resource in the current project. Returns nothing if the control does not exist or is not in the current project.
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BlockSim
Name
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Description
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BlockSim.ImportBlockSimXMLFile |
Imports data from an XML file into the current BlockSim project. Returns a Boolean value; when true, indicates a successful import.
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BlockSim.ExportBlockSimXMLFile |
Exports data from the current BlockSim project to a new XML file. Returns a Boolean value; when true, indicates a successful export.
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Data Warehouse
Name
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Description
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DataWarehouse.SaveRawDataSet |
Adds a new Synthesis Data Warehouse (SDW) data collection to the associated Repository object. Returns a Boolean value; when true, indicates a successful save.
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XFRACAS
Xfmea
Name
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Description
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Xfmea.GetAllItemsInSystemHierarchyDictionary |
Returns a dictionary object that contains all available system hierarchy items in the current project. The dictionary syntax is Dictionary(Of Integer, XfmeaItem), where the ID numbers are the keys, and the XfmeaItem objects that represent the system hierarchy items are the associated values. (.NET only)
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Xfmea.GetAllItemsInSystemHierarchy |
Returns an array of XfmeaItem objects that represent the system hierarchy items in the current project.
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Xfmea.AddItemToSystemHierarchy |
Adds a new system hierarchy item to the current project. Returns a Boolean value; when true, indicates a successful save.
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Xfmea.UpdateItemInSystemHierarchy |
Updates the properties of a given system hierarchy item in the current project. Returns a Boolean value; when true, indicates a successful update.
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Xfmea.GetAllXfmeaFunctionsDictionary |
Returns a dictionary object that contains all available FMEA functions associated with a system hierarchy item. The dictionary syntax is Dictionary(Of Integer, XfmeaFunction), where the ID numbers are the keys, and the XfmeaFunction objects that represent the FMEA functions are the associated values. (.NET only)
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Xfmea.GetAllXfmeaFunctions |
Returns an array of XfmeaFunction objects that represent the FMEA functions associated with a system hierarchy item.
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Xfmea.GetXfmeaFunction |
Returns an XfmeaFunction object that represents a given FMEA function in the current project. Returns nothing if the FMEA function does not exist or is not in the current project.
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Xfmea.AddXfmeaFunction |
Adds a new FMEA function to a system hierarchy item. Returns a Boolean value; when true, indicates a successful save.
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Xfmea.UpdateXfmeaFunction |
Updates the properties of a given FMEA function in the current project. Returns a Boolean value; when true, indicates a successful update.
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Xfmea.GetAllXfmeaFailuresDictionary |
Returns a dictionary object that contains all available failures associated with an FMEA function. The dictionary syntax is Dictionary(Of Integer, XfmeaFailure), where the ID numbers are the keys, and the XfmeaFailure objects that represent the failures are the associated values. (.NET only)
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Xfmea.GetAllXfmeaFailures |
Returns an array of XfmeaFailure objects that represent the failures associated with an FMEA function.
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Xfmea.GetXfmeaFailure |
Returns an XfmeaFailure object that represents a given FMEA failure in the current project. Returns nothing if the failure does not exist or is not in the current project.
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Xfmea.AddXfmeaFailure |
Adds a new failure to an FMEA function. Returns a Boolean value; when true, indicates a successful save.
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Xfmea.UpdateXfmeaFailure |
Updates the properties of a given FMEA failure in the current project. Returns a Boolean value; when true, indicates a successful update.
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Xfmea.GetAllXfmeaEffectsDictionary |
Returns a dictionary object that contains all available effects associated with a failure. The dictionary syntax is Dictionary(Of Integer, XfmeaEffect), where the ID numbers are the keys, and the XfmeaEffect objects that represent the effects are the associated values. (.NET only)
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Xfmea.GetAllXfmeaEffects |
Returns an array of XfmeaEffect objects that represent the effects associated with a failure.
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Xfmea.GetXfmeaEffect |
Returns an XfmeaEffect object that represents a given FMEA effect in the current project. Returns nothing if the effect does not exist or is not in the current project.
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Xfmea.AddXfmeaEffect |
Adds a new effect to a failure. Returns a Boolean value; when true, indicates a successful save.
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Xfmea.UpdateXfmeaEffect |
Updates the properties of a given FMEA effect in the current project. Returns a Boolean value; when true, indicates a successful update.
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Xfmea.GetAllXfmeaCausesDictionary |
Returns a dictionary object that contains all available causes associated with a failure. The dictionary syntax is Dictionary(Of Integer, XfmeaCause), where the ID numbers are the keys, and the XfmeaCause objects that represent the causes are the associated values. (.NET only)
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Xfmea.GetAllXfmeaCauses |
Returns an array of XfmeaCause objects that represent the causes associated with a failure.
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Xfmea.GetXfmeaCause |
Returns an XfmeaCause object that represents a given FMEA cause in the current project. Returns nothing if the cause does not exist or is not in the current project.
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Xfmea.AddXfmeaCause |
Adds a new cause to an effect. Returns a Boolean value; when true, indicates a successful save.
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Xfmea.UpdateXfmeaCause |
Updates the properties of a given FMEA cause in the current project. Returns a Boolean value; when true, indicates a successful update.
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