User:Dan Charron
Other physical devices with read–write capability can have "RAM" in their names: for example, DVD-RAM. "Random access" is also the name of an indexing method: hence, disk storage is often called "random access" (Wiki:PowerOfPlainText, Fortran language features#Direct-access files, MBASIC#Files and input/output, Java Platform, Standard Edition#Random access, indexed file) because the reading head can move relatively quickly from one piece of data to another, and does not have to read all the data in between. However the final "M" is crucial: "RAM" (provided there is no additional term as in "DVD-RAM") always refers to a solid-state device.
Often, RAM is a shorthand in on-line conversations for referring to the computer's main working memory.
[edit] RAM disks Software can "partition" a portion of a computer's RAM, allowing it to act as a much faster hard drive that is called a RAM disk. Unless the memory used is non-volatile, a RAM disk loses the stored data when the computer is shut down. However, volatile memory can retain its data when the computer is shut down if it has a separate power source, usually a battery.
[edit] Shadow RAM Sometimes, the contents of a ROM chip are copied to SRAM or DRAM to allow for shorter access times (as ROM may be slower). The ROM chip is then disabled while the initialized memory locations are switched in on the same block of addresses (often write-protected). This process, sometimes called shadowing, is fairly common in both computers and embedded systems.
As a common example, the BIOS in typical personal computers often has an option called “use shadow BIOS” or similar. When enabled, functions relying on data from the BIOS’s ROM will instead use DRAM locations (most can also toggle shadowing of video card ROM or other ROM sections). Depending on the system, this may or may not result in increased performance. On some systems the benefit may be hypothetical because the BIOS is not used after booting in favor of direct hardware access. Of course, somewhat less free memory is available when shadowing is enabled.[2]