Template:Tires: Difference between revisions

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==== BlockSim Solution  ====
==== BlockSim Solution  ====


*To model this system, six diagrams are created: ''Car'', ''Tire_1'', ''Tire_2'', ''Tire_3'', ''Tire_4'' and ''Spare'' with ''Car'' being the main diagram. Create the diagrams as follows:
*To model this system, six diagrams are created: ''Car'', ''Tire_LF'', ''Tire_LR'', ''Tire_RF'', ''Tire_RR'' and ''Tire_SP ''with ''Car'' being the main diagram. Create the diagrams as follows:
#First create diagram ''Tire_1'' with two blocks in series. Block Wear 1 represents Wear failure mode and Puncture 1 represents Puncture failure mode for tire 1 respectively.
##Block Wear 1 belongs to maintenance group "Wear_1" and Block Puncture 1 belongs to maintenance group "Puncture_1".
##Block Wear 1 has State Change Triggers (SCT), its initial state is ON, and the state upon repair is "Always On". If any item from maintenance group "Puncture_1" goes down, deactivate this block and if any item from maintenance group "Puncture_1" is restored, activate this block.
##Block Puncture 1 also has State Change Triggers (SCT), its initial state is ON, and the state upon repair is "Always On". If any item from maintenance group "Wear_1" goes down, deactivate this block and if any item from maintenance group "Wear_1" is restored, activate this block. <br>
# Create the other three diagrams (Tire_2, Tire_3 and Tire_4) following the same logic.
#In diagram Spare, there are two blocks in series. Block Wear_S represents Wear failure mode and Puncture_S represents Puncture failure mode for spare tire respectively. Block Wear_S belongs to maintenance group "Wear_S" and Block Puncture_S belongs to maintenance group "Puncture_S".
##Block Wear_S has State Change Triggers (SCT), its initial state is OFF, and the state upon repair is "Always OFF". If any item from maintenance group "Puncture_S" goes down, deactivate this block and if any item from maintenance group "Puncture_S" is restored, activate this block. If any item from maintenance group "Main Tires" goes down, activate this block and if any item from the maintenance group "Main Tires" is restored, deactivate this block.&nbsp;
##Block Puncture_S has State Change Triggers (SCT), its initial state is OFF, and the state upon repair is "Always OFF". If any item from maintenance group "Wear_S" goes down, deactivate this block and if any item from maintenance group "Wear_S" is restored, activate this block. If any item from maintenance group "Main Tires" goes down, activate this block and if any item from the maintenance group "Main Tires" is restored, deactivate this block. <br>
#In the Car diagram, there are five subdiagram blocks Tire_1, Tire_2, Tire_3, Tire_4 and Spare (each referencing/pointing to the five diagrams with the same names).
##In diagram Car, subdiagram blocks Tire_1, Tire_2, Tire_3 and Tire_4 belong to maintenance group "Main Tires".


[[Image:Car.png|thumb|center|500px|BlockSim 8 Diagrams]]
#First create diagram ''Tire_LF'' with two blocks in series. Block Wear_LF represents Wear failure mode and Puncture_LF represents Puncture failure mode for tire_LF respectively.
##Block Wear_LF belongs to maintenance group "Wear_LF" and Block Puncture_LF belongs to maintenance group "Puncture_LF".
##Block Wear_LF has State Change Triggers (SCT), its initial state is ON, and the state upon repair is "Always On". If any item from maintenance group "Puncture_LF" goes down, deactivate this block and if any item from maintenance group "Puncture_LF" is restored, activate this block.
##Block Puncture_LF also has State Change Triggers (SCT), its initial state is ON, and the state upon repair is "Always On". If any item from maintenance group "Wear_LF" goes down, deactivate this block and if any item from maintenance group "Wear_LF" is restored, activate this block. <br>
#Create the other three diagrams (Tire_LR, Tire_RF and Tire_RR) following the same logic.
#In diagram Spare, there are two blocks in series. Block Wear_SP represents Wear failure mode and Puncture_SP represents Puncture failure mode for spare tire respectively. Block Wear_SP belongs to maintenance group "Wear_SP" and Block Puncture_SP belongs to maintenance group "Puncture_SP".
##Block Wear_SP has State Change Triggers (SCT), its initial state is OFF, and the state upon repair is "Always OFF". If any item from maintenance group "Puncture_SP" goes down, deactivate this block and if any item from maintenance group "Puncture_SP" is restored, activate this block. If any item from maintenance group "Main Tires" goes down, activate this block and if any item from the maintenance group "Main Tires" is restored, deactivate this block.&nbsp;
##Block Puncture_SP has State Change Triggers (SCT), its initial state is OFF, and the state upon repair is "Always OFF". If any item from maintenance group "Wear_SP" goes down, deactivate this block and if any item from maintenance group "Wear_SP" is restored, activate this block. If any item from maintenance group "Main Tires" goes down, activate this block and if any item from the maintenance group "Main Tires" is restored, deactivate this block. <br>
#In the Car diagram, there are five subdiagram blocks Tire_LF, Tire_LR, Tire_RF, Tire_RR and Tire_SP (each referencing/pointing to the five diagrams with the same names).
##In diagram Car, subdiagram blocks Tire_LF, Tire_LR, Tire_RF and Tire_RR belong to maintenance group "Main Tires".
 
[[Image:Car.png|thumb|center|500px]]


==== Blocks Up/Down plot  ====
==== Blocks Up/Down plot  ====

Revision as of 17:22, 25 July 2011


Tire Example

Consider a car with four regular tires (RF, LF, RR, LR) and a spare tire (SP). Furthermore assume that each tire can fail based on two failure modes, wear and puncture, and:

  • The wear failure modes follows a Weibull distribution with Beta = 1.5, Eta = 600 hours.
  • The puncture failure mode folllows an exponential distribution with a mean of 2 months.
  • Regardless of the failure mode, the repair duration (of both wear and puncture) follows a Weibull distribution with Beta = 1.5,Eta = 100 hours.
  • If the tire fails due to wear the tire is replaced with a new one (wear is repaired as-good-as-new).
  • If the tire fails due to a puncture, it is patched up and placed biack into service (repaired as-bad-as-old).
  • When a primary tire (RF, LF, RR or LR) fails it is replaced with the spare (SP) until that tire is restored. Once restored the tire is put back in it's original postion and the spare is removed and put back for later use.
Tire Example illustration

Purposes

The purpose of this example is to illustrate the following options in SCT:

  1. State Upon Repair: Always ON, Always OFF
  2. Activate a block if any item from these associated maintenance group(s) goes down.
  3. Deactivate a block if any item from these associated maintenance group(s) is restored.
  4. Deactivate a block if any item from these associated maintenance group(s) goes down.
  5. Activate a block if any item from these associated maintenance group(s) is restored.


BlockSim Solution

  • To model this system, six diagrams are created: Car, Tire_LF, Tire_LR, Tire_RF, Tire_RR and Tire_SP with Car being the main diagram. Create the diagrams as follows:
  1. First create diagram Tire_LF with two blocks in series. Block Wear_LF represents Wear failure mode and Puncture_LF represents Puncture failure mode for tire_LF respectively.
    1. Block Wear_LF belongs to maintenance group "Wear_LF" and Block Puncture_LF belongs to maintenance group "Puncture_LF".
    2. Block Wear_LF has State Change Triggers (SCT), its initial state is ON, and the state upon repair is "Always On". If any item from maintenance group "Puncture_LF" goes down, deactivate this block and if any item from maintenance group "Puncture_LF" is restored, activate this block.
    3. Block Puncture_LF also has State Change Triggers (SCT), its initial state is ON, and the state upon repair is "Always On". If any item from maintenance group "Wear_LF" goes down, deactivate this block and if any item from maintenance group "Wear_LF" is restored, activate this block.
  2. Create the other three diagrams (Tire_LR, Tire_RF and Tire_RR) following the same logic.
  3. In diagram Spare, there are two blocks in series. Block Wear_SP represents Wear failure mode and Puncture_SP represents Puncture failure mode for spare tire respectively. Block Wear_SP belongs to maintenance group "Wear_SP" and Block Puncture_SP belongs to maintenance group "Puncture_SP".
    1. Block Wear_SP has State Change Triggers (SCT), its initial state is OFF, and the state upon repair is "Always OFF". If any item from maintenance group "Puncture_SP" goes down, deactivate this block and if any item from maintenance group "Puncture_SP" is restored, activate this block. If any item from maintenance group "Main Tires" goes down, activate this block and if any item from the maintenance group "Main Tires" is restored, deactivate this block. 
    2. Block Puncture_SP has State Change Triggers (SCT), its initial state is OFF, and the state upon repair is "Always OFF". If any item from maintenance group "Wear_SP" goes down, deactivate this block and if any item from maintenance group "Wear_SP" is restored, activate this block. If any item from maintenance group "Main Tires" goes down, activate this block and if any item from the maintenance group "Main Tires" is restored, deactivate this block.
  4. In the Car diagram, there are five subdiagram blocks Tire_LF, Tire_LR, Tire_RF, Tire_RR and Tire_SP (each referencing/pointing to the five diagrams with the same names).
    1. In diagram Car, subdiagram blocks Tire_LF, Tire_LR, Tire_RF and Tire_RR belong to maintenance group "Main Tires".
Car.png

Blocks Up/Down plot

The system event log is shown in Figure below and is as follows (only blocks have failures are plot):

  1. At 91, Block Puncture 2 fails and brings down subdiagram Tire_2. At the same time, it turns Block Wear 2 OFF. Subdiagram Tire_2 goes down and actives Block Wear_S and Puncture_S, and subdiagram Spare is turn ON too.
  2. At 253, Block Puncture 2 is done with repair. According to setting, it is always ON upon repair (is restored). The restoration of Block Puncture 2 activates Block Wear 2 and thus subdiagram Tire_2 is ON. The restoration of subdiagram Tire_2 deactives Block Wear_S and Puncture_S, and subdiagram Spare is turn OFF too.
  3. At 427, Block Puncture 2 fails again and brings down subdiagram Tire_2. At the same time, it turns Block Wear 2 OFF. Subdiagram Tire_2 goes down and actives Block Wear_S and Puncture_S, and subdiagram Spare is turn ON too.
  4. At 442, Block Wear_S fails and brings down subdiagram Spare. At the same time, it turns Block Puncture_S (file crashed, to be continous later)
Up-Down Plot Illustration