BlockSim Example: Default OFF unless SCT Overridden: Difference between revisions

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The purposes of this example is to illustrate the following options in SCT:  
The purposes of this example is to illustrate the following options in SCT:  


#State Upon Repair: Default OFF unless SCT overridden<br>
#State Upon Repair: Default OFF unless SCT overridden<br>  
#Activate a block if any item from these associated maintenance group(s) is restored<br>
#Activate a block if any item from these associated maintenance group(s) is restored<br>  
#Deactivate a block if any item from these associated maintenance group(s) goes down<br>
#Deactivate a block if any item from these associated maintenance group(s) goes down<br>  
#Activate a block if any item from these associated maintenance group(s) goes down<br>
#Activate a block if any item from these associated maintenance group(s) goes down<br>  
#Deactivate a block if any item from these associated maintenance group(s) is restored<br>
#Deactivate a block if any item from these associated maintenance group(s) is restored<br>


<br>
==== Description  ====
 
Consider a system shown in Figure below:
 
[[Image:Default_OFF_unless_SCT_overridden.png]]

Revision as of 17:31, 21 July 2011

Default OFF unless SCT overridden Example

Purposes

The purposes of this example is to illustrate the following options in SCT:

  1. State Upon Repair: Default OFF unless SCT overridden
  2. Activate a block if any item from these associated maintenance group(s) is restored
  3. Deactivate a block if any item from these associated maintenance group(s) goes down
  4. Activate a block if any item from these associated maintenance group(s) goes down
  5. Deactivate a block if any item from these associated maintenance group(s) is restored

Description

Consider a system shown in Figure below:

Default OFF unless SCT overridden.png